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DawnamiteUser guide · Development build 20260921.24

Audio effects

Convolution Reverb

File impulse or Room, Hall, Plate, Chamber, Space and Texture algorithms.

What it does

File impulse or Room, Hall, Plate, Chamber, Space and Texture algorithms.

Add it to a track

Select the destination track, open Plugins, and choose Add Effect. Find this device in Library → Devices → Audio Effects. Effects process the signal from the devices before them in the chain.

Controls

ControlWhat to listen or look for
WetSets the level of the processed signal.
DrySets the level of the original, unprocessed signal.
Pre-DelaySets the gap between the original sound and the start of the reverb.
FamilyChooses the built-in impulse-response family.
DecaySets how long the resonant or reverberant sound takes to fade.
SizeChanges the apparent size of the resonant space.
DampReduces high-frequency energy as the sound decays, making the tail darker.
ModAdds movement to the effect by varying its internal processing over time.

Work with this device

Start with a short passage that represents your material. Change one control at a time. Compare at a similar listening level, using the device's power control to bypass it. Save a version of the project before making a large change.

Guide for the macOS development build. For changes between versions, see update history. Public installers and final system requirements are not available yet.