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IA Compa
DawnamiteUser guide · Development build 20260921.24

Audio effects

Dual Reverb

Two compact FDN rooms blended in parallel.

What it does

Two compact FDN rooms blended in parallel.

Add it to a track

Select the destination track, open Plugins, and choose Add Effect. Find this device in Library → Devices → Audio Effects. Effects process the signal from the devices before them in the chain.

Controls

ControlWhat to listen or look for
Decay ASets how long the resonant or reverberant sound takes to fade.
Decay BSets how long the resonant or reverberant sound takes to fade.
Size AChanges the apparent size of the resonant space.
Size BChanges the apparent size of the resonant space.
DampReduces high-frequency energy as the sound decays, making the tail darker.
PredelaySets the gap between the original sound and the start of the reverb.
BlendBalances the two reverb engines.
WidthAdjusts the difference between the left and right channels to change stereo width.
FreezeHolds the current effect content so it continues without following new input.
CharacterChooses the tonal character or type of simulated space.
OutputSets the signal level leaving this stage.
MixBlends the original signal with the processed signal; 100% gives only the processed sound.
ConvolutionEnables the convolution component of the reverb.
ModAdds movement to the effect by varying its internal processing over time.
DiffusionSpreads reflections through this stage for a smoother, denser reverb tail.
FamilyChooses the tonal character or type of simulated space.
Low CutRemoves frequencies below the low-cut frequency.

Work with this device

Start with a short passage that represents your material. Change one control at a time. Compare at a similar listening level, using the device's power control to bypass it. Save a version of the project before making a large change.

Guide for the macOS development build. For changes between versions, see update history. Public installers and final system requirements are not available yet.